![]() ![]() This will also synergize with things such as Harp of Adventurer (Artifact) and Lionheart King (gumball). Magic Bandit is a very useful Venture title to max out first, as it will give you great discounts (up to 28%) to further titles.For example if I want to use Sword Sage later, I should choose Fighter in the early game and not Knight. When deciding on builds, generally look for the highest level titles you want to aim for and work backwards from there.Try to look for these, and also look for synergies with the Maze mechanics. Many titles obviously synergize with each other. Alchemist who can give you free Quenching Essences to synergize with Holy Blacksmith to gain more high-level artifacts.Sunflower who can keep manufacturing bonuses as long as you're gaining EP.Saladin, who boosts attribute with each scroll disenchanted. Nobunaga, who will keep gaining Attack as you gain HP.Any gumball that gives you free scrolls or items or summons each floor.you may be a little weak early on but very powerful later. This tends to be better for deep runs, ie. Choose something that can keep gaining power for you the higher you go in the Maze. Another way to build is maximizing the potential of your gumballs.Have access to summons who can fight on your behalf, eg.Choose Night Knight or Machinist and use the items you get to deal damage and regain HP.The same can be said with using Vampire gumball to recover HP while attacking. Melee the early floors with the help of JH's regen while you stock up scrolls from your magic gumball for later floors. Use Justice Herald with a Magic Main Gumball. ![]() you want to reach a moderate level (around 60F) quickly. This tends to be good for speed runs, ie. One way to build is maximizing your damage output while minimizing damage taken.In this case you can get Magic Bandit title at the cheaper Primary title cost so that the rest of your EP spending is discounted. Venture is often the best choice when your EP-spending priority is high.This allows you to gain titles in each category, maximizing your team's potential. Generally speaking, you'll want one of each type of gumball as your team of three (Venture, Magic & Melee).
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